Artifacts
Artifacts are special items which are introduced towards endgame. Artifacts are found in Natarian villages . Each artifact has a special use and different range of effects.
There are 3 type of artifact each type hold different range or power.
Those types are :
A player can hold a maximum of 3 artifacts, in which only one can be an Account Wide or Unique artifact and the other two can be small artifacts. They can also hold more than 3 artifact by conquering the village that holds the artifact but only the 3 oldest artifacts will perform the function.
After successfully conquering artifacts it comes effective only after 24 hours on a normal server or 12 hours on a thrice speed server . This amount of time must be waited even if you conquer the artefact from yourself.
Prerequisites of holding an artifact in the village:
Stealing an Artifact from Natarian Villages:
You have to attack the Natar village that holds the artifact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. You also have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artifact, and level 20 for account wide and unique artifact.
You also need to be aware about the defenses of those Natarian villages. The number of troops in the Natarian village is related to the artifact that is held within it; most for a unique artifact, second most for an account artifact and the least for a village artifact
Stealing an Artifact from Another Player:
You have to attack the village that holds the artefact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. Additionally you have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artefact, and level 20 Treasury for account wide and unique artefact.
Mostly villages holding the artifact will be heavily guarded by the player or by the whole alliance.
There are 3 type of artifact each type hold different range or power.
Those types are :
- Small - Affects the village where the artifact is held.
- Account - Affect in all of the village of the artifact holder's account.
- Unique - Affect in all of the village of the artifact holder's account but with more bonus than the account wide artifact.
A player can hold a maximum of 3 artifacts, in which only one can be an Account Wide or Unique artifact and the other two can be small artifacts. They can also hold more than 3 artifact by conquering the village that holds the artifact but only the 3 oldest artifacts will perform the function.
After successfully conquering artifacts it comes effective only after 24 hours on a normal server or 12 hours on a thrice speed server . This amount of time must be waited even if you conquer the artefact from yourself.
Prerequisites of holding an artifact in the village:
- You will need
- Level 10 Treasury for Small Artifact.
- Level 20 Treasury for Account or Unique Artifact.
- You will need a hero stationed(needs a Hero's Mansion) at the village in which the artifact is planned to be held because the hero is the only one who can carry an artifact.
Stealing an Artifact from Natarian Villages:
You have to attack the Natar village that holds the artifact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. You also have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artifact, and level 20 for account wide and unique artifact.
You also need to be aware about the defenses of those Natarian villages. The number of troops in the Natarian village is related to the artifact that is held within it; most for a unique artifact, second most for an account artifact and the least for a village artifact
Stealing an Artifact from Another Player:
You have to attack the village that holds the artefact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. Additionally you have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artefact, and level 20 Treasury for account wide and unique artefact.
Mostly villages holding the artifact will be heavily guarded by the player or by the whole alliance.
Important notes about Artifacts:
- After one month of the artifacts being added to a server, any artefact that is still in a Natarian village will become active with the associated benefits being applied to that Natarian village / account as appropriate.
- Small artifact bonuses will over-ride the bonus of any account or unique artifact of the same type for the village it is in.
- Shifting artifacts between your own villages will also counts as capturing. Hence it will again takes 24 hours to become effective.

Small: Diamond Chisel (4 times stronger)
Acount: Giant Marble Hammer (3 times stronger)
Unique: Hemon’s Scrolls (5 times stronger)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the General
Small: Opal Horseshoe (2 times faster)
Account: Golden Chariot (1.5 times faster)
Unique: Pheidippides’ Sandals (3 times faster)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Spy
Small: Tale of a Rat (Improved by a factor of 5)
Account: General’s Letter (Improved by a factor of 3)
Unique: Diary of Sun Tzu (Improved by a factor of 10)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Cook
Small: Silver Platter (50% reduction in crop consumption)
Account: Sacred Hunting Bow (25% reduction in crop consumption)
Unique: King Arthur’s Chalice (50% reduction in crop consumption)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Instructor
Small: Scribed Soldier’s Oath (50% reduction in training time)
Account: Declaration of War (25% reduction in training time)
Unique: Memoirs of Alexander the Great (50% reduction in training time)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Grand Designer
Small: Builder’s Sketch (NA)
Account Babylonian Tablet (NA)
[No Unique Artifact exists]
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Lookout
Small: Map of the Hidden Caverns (Capacity of Cranny increased by 200)
Account: Bottomless Satchel (Capacity of Cranny increased by 100)
Unique: Trojan Horse (Capacity of Cranny increased by 500)
◦◦◦••●•●★●•●••◦◦◦
Sanctuary of the Fool
Normal artifact of this type may get also negative effects, for example troops might get slower, or they might consume more food. Unique artifact of this type may only get positive effects, but the magnitude of the effect is still random. It might grant speed increase of factor of 1.01 for example.
Standard: Pendant of Mischief (Random)
Unique: Forbidden Manuscript (Random)
There is no large or small because the scope is randomly decided every 24 hours )
◦◦◦••●•●★●•●••◦◦◦
Question & Answer
Q1. I have 3 artifact one of them is Account wide and the other 2 are Small artifacts. I conquered a new account artifact but it's not working! Why is it so?
Answer : It's because the oldest account wide artifact will only work.
Q2. I own 2 artifacts of the same type...(Sanctuary of Architect). One is a small artifact and the other one is unique artifact . Which artifact will have effect?
Answer: The village which has the small “Sanctuary of Architect” artifact will be used for that specific village and hence the Unique Sanctuary of Architect will lose it's effect in the that specific village only.
Q3. Artifact of the Fool changed its scope(range of effect) to account wide. I also hold an unique artifact already. Which one will be effective?
Answer: Only one account scope artifact remains active. Hence the oldest account artifact will only work and the other one gets useless for about 24 hours(until another effect change through the fool artifact)
(Information specially dedicated to Cupcakes...)
Q1. I have 3 artifact one of them is Account wide and the other 2 are Small artifacts. I conquered a new account artifact but it's not working! Why is it so?
Answer : It's because the oldest account wide artifact will only work.
Q2. I own 2 artifacts of the same type...(Sanctuary of Architect). One is a small artifact and the other one is unique artifact . Which artifact will have effect?
Answer: The village which has the small “Sanctuary of Architect” artifact will be used for that specific village and hence the Unique Sanctuary of Architect will lose it's effect in the that specific village only.
Q3. Artifact of the Fool changed its scope(range of effect) to account wide. I also hold an unique artifact already. Which one will be effective?
Answer: Only one account scope artifact remains active. Hence the oldest account artifact will only work and the other one gets useless for about 24 hours(until another effect change through the fool artifact)
(Information specially dedicated to Cupcakes...)
`˜”°º•:•º°”˜´