So whilst the forum is taken over by
internet kiddies (travian forums are down), I thought it would be nice to get some of you commenting below on some posts to come up with ideas on how you can improve travian. Ideas can be as little or as large as you like, and all this week, I'll have a look, and post the best and the weirdest that you can think of. So start commenting away, and the first selection will be tomorrow evening. :)
15 comments:
Speech bubbles on the map, ie, 'wtf I'm being catted' :p
I would like decorative items for my villages, such as cushions and candles.
Also, why are there no high heels for the hero?
I'd like to have the ability to make my hero travel slower.
And I second the above comment, ability to decorate my village. :D
Regarding high heels for Heroes, I'm of the opinion that while they may be aesthetically appealing, they will be of little practical use when wading through mounds of dismembered corpses, and, charred crop fields. I am however leaning towards the notion of thigh length boots, which, would greatly enhance both a riders stability, and, manoeuvrability.
ooh ooh what about disco's and bars? instead of fighting all the time, armies could hang out together and get hammered and sing karaoke
hero's? could they have different hats? something that would make them stand out more on the battle field? you know like with feathers and sashes on
risk assessments, in this modern day world full of H&S, we should have to fill in r/a's and inform our troops about the possability of the injuries they could get while out raiding or attacking the locals and allow them to make an informed decision on whether or not they take an active part in the battle?
successful raiding should have pass over a wieghbridge on their return journey, if found to be overloaded they should be fined and given points, after 12 points they should get banned, the revenue from the fines will be used to repair the pot holes and bury the dead
air support, as seem in the past few weeks in Libiya and in earlier conflicts air support consisting of long range medium bombers could be a great help while conquering a village,although heavy bombers can carry a larger pay load the amount of damage they could do to your new village could be greater and leave you with a big rebuild cost in the long run
anti air craft guns and radar to prevent the above planes being used, or just hit them with fuel surchages and make them costly to run and house
road side rest areas, so your troops can take a rest on the long march to kick in your neighbours gates :) muwhahaaaaaaa but with proper toilets, not holes in the ground like in them there foreign countries
female hero's can we dress them up? can we do their hair and make up and choose different outfits for them? you know, like a nawty nurse for when they come back from battle and administer aid to the troops , can we, can we?
new options at the market place, where we can buy things to aid our conquests, sat navs to make sure we dont get lost and take the quickest routes, roof racks and top boxes for the carts so we can carry more booty back from the raids
disabled access and parking, it seems strange to me that our troops either live or die, some should come back injured and maimed, that would lead to new buildings needed to tend and treat the injured, hospitals, care homes etc and new options in the blacksmiths and armoury to build wheel chairs, stairlifts and prostectic limbs
Create an 'empire' out of your many villages, making it possible to create a large outer wall, surrounding your whole empire and therefor only needing 1 wall to protect all villages giving an additional bonus to the wall that's already there.
There are ofcourse multiple more ideas possible to include to the empire :)
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